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Countdown Vampires PS1

GamePlay:

The gameplay is highly similar to the earlier games in the Resident Evil series, to the extent of being labelled a "clone" [1]; although there are some additions like a dart gun as a secondary weapon, used to sedate most enemies (mainly, zombie-like "vampires") and then sprinkle "white water" in them to restore their humanity, instead of simply killing all enemies that approach the player (which can also be done). This encourages the player to use a wide variety of fighting techniques, that if he/she wants to "save" the enemies. As the game advances, more and more creatures appear (whose origins are not that well explained until late in the game), such as Giant Vampire Bats, Werewolf-like creatures, giant humanoid Mantis-like insects, Giant Frog Mutants (which are quite similar to the hunters of Resident Evil), and Purple Blob-things. The dart gun won't work in these ones.It is possible to reload all guns and to switch between the dart gun and a lethal weapon in real-time without having to use the menu screen. It was also possible to reload in real-time before emptying a firearm's bullet count. There's an "e-mail" system in the item storage boxes which is mainly used to further explain and expand the backstory. It's also notable that there are minigames available in the first part of the game (set in a casino), like roulette and slot machines; the money won in these games can be used to buy food and drinks, the in-game recovery items.If the game is cleared with an S Ranking, a special story mode is unlocked which shows an altered version of the original story and includes additional characters not present in the first playthrough. This also gives the option to gather the 5 "Lucky coins"; if this is done a minigame called "Prince of Darkness" is unlocked. In this minigame, the player controls a vampire version of Keith which slays humans within a 20 minutes time limit. Game characters appear here as enemies, such as Mira, Sheck, and The Man in Black.


Plot:


The gameplay is highly similar to the earlier games in the Resident Evil series, to the extent of being labelled a "clone" [1]; although there are some additions like a dart gun as a secondary weapon, used to sedate most enemies (mainly, zombie-like "vampires") and then sprinkle "white water" in them to restore their humanity, instead of simply killing all enemies that approach the player (which can also be done). This encourages the player to use a wide variety of fighting techniques, that if he/she wants to "save" the enemies. As the game advances, more and more creatures appear (whose origins are not that well explained until late in the game), such as Giant Vampire Bats, Werewolf-like creatures, giant humanoid Mantis-like insects, Giant Frog Mutants (which are quite similar to the hunters of Resident Evil), and Purple Blob-things. The dart gun won't work in these ones.It is possible to reload all guns and to switch between the dart gun and a lethal weapon in real-time without having to use the menu screen. It was also possible to reload in real-time before emptying a firearm's bullet count. There's an "e-mail" system in the item storage boxes which is mainly used to further explain and expand the backstory. It's also notable that there are minigames available in the first part of the game (set in a casino), like roulette and slot machines; the money won in these games can be used to buy food and drinks, the in-game recovery items.If the game is cleared with an S Ranking, a special story mode is unlocked which shows an altered version of the original story and includes additional characters not present in the first playthrough. This also gives the option to gather the 5 "Lucky coins"; if this is done a minigame called "Prince of Darkness" is unlocked. In this minigame, the player controls a vampire version of Keith which slays humans within a 20 minutes time limit. Game characters appear here as enemies, such as Mira, Sheck, and The Man in Black.


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